Patch Notes

🎮 Patch 26.02 Preview is HERE! Let's gooo! 🔥

Richard Heimer

16 th  January 2026 Edited at: 16th January 2026

📅 Release Date: January 22nd, 2026

Meta Description: League of Legends Patch 26.02 preview brings major jungle changes, AD jungler buffs (Aatrox, Yi, Viego), nerfs to Zed & Jayce jungle, plus str...
Region Server Time
NA North America 3 am PT
EUW Europe West 5 am GMT
EUNE Europe Nordic & East 3 am CET

⚠️ Note: These are preview changes and not fully confirmed! Final patch notes will be released 2-3 days before the patch goes live.

See Riot's Phroxon comments on current state of season 16 here.

Big changes dropping for jungle mains and everyone else tbh. Here's the quick rundown:

🌲 Jungle Shake-up

AD junglers eating GOOD this patch! Aatrox, Master Yi, and Viego all getting some love 💪 Meanwhile Zed and Jayce jungle been terrorizing solo queue for too long - time to chill out boys 😤

The AP/Tank junglers were melting objectives way too fast with pet damage so Riot's tapping the brakes there. Expect some spicy pro play changes from this one 👀

🏰 Strategy Changes

Riot wants us to actually HIT TOWERS again lmao. Grouping for objectives was basically the only play in 2025, so they're buffing split push viability with plate changes, minion spawn tweaks, and objective nerfs. Sidelane enjoyers rise up! 🙌


Here's your Notion-ready table:

Category Champion/Item Changes
Champion Buffs Aatrox P bonus damage scaling: 4-8% → 4-12% — Q monster bonus damage: +15 → +25
Ashe AD growth: 3.0 → 3.5
Draven Micropatched on Monday: Q now properly deals bonus damage when attacking right as Draven catches an axe
Master Yi Armor growth: 4.2 → 4.5 — Q on-hit mod: 65% → 75%
Taliyah Q bonus monster damage: 20 → 20-40 — E monster mod: 1.9x → 2.25x
Varus Q max base damage: 80-360 → 80-400 (Minimum still 1/3) — W on-hit damage: 6-38 → 8-44
Viego AS growth: 2.25% → 2.75% — Q on-hit crit ratio: 50% → 70% — Q active crit ratio: 50% → 60%
Champion Nerfs Gwen P monster cap: 5 + 10% AP → 3 + 5% AP
Jayce Q bonus damage to monsters: 50 → 25
Lillia P monster heal: 39 + 15% AP → 39 + 9% AP — Q damage: 35-75 + 35% AP → 35-75 + 30% AP
Malphite E damage: 80-240 + 40% total armor + 60% AP → 60-200 + 40% total armor + 60% AP — E cost: 50 → 50-70
W monster mod: 2x → 1.8x — R CD: 130/105/80 → 130/115/100
Nunu & Willump Q CD: 12-8 → 13-9 — W max damage: 180-360 → 150-330 (Minimum is still 20%) — E damage per hit (up to 9x): 16-48 + 15% AP → 14-42 + 12%
Sivir Armor growth: 4.45 → 4.0 — AS growth: 2% → 1.6%
Smolder Armor growth: 4.7 → 4.0
Zed P monster mod: 1.8x → 1.2x
System Buffs Fiendhunter Bolts AS 40% → 45% — Guaranteed crit damage multiplier 75% → 80% — Bonus true damage on crit roll 10% → 15%
Hexoptics 44 AD 50 → 55 — Distance for max damage 700 → 600
System Nerfs Bandlepipes Cost 2000 → 2300

GL HF on the rift! 🎯✨

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Richard Heimer

Content Writer
Richard is our resident League of Legends player. He knows everything.

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